Friday, August 29, 2025

40c: 40k Lore in Trench Crusade Rules


full image - Repost: 40c: 40k Lore in Trench Crusade Rules (from Reddit.com, 40c: 40k Lore in Trench Crusade Rules)
So I lost my mind for a few weeks and this popped out of my Trench madness. Is this something other people might also want to use? I do not know, but I'm posting it here now that it is in a very good state of completion, with every official faction, in there, and then some. It just needs some more campaign-specific stuff.https://docs.google.com/document/d/1URfoBUOYGMbt_BLmhXCkFOI2baa9VmV0pArvAnUbf-o/edit?usp=sharingThe document is separated into tabs because it's an insane amount of content. Commenting is available to everyone, so long as no one abuses that privilege, so let me know what you think of any specific thing, anything you'd want changed, etc.Here's the first part of the the Introduction page of the document, which explains a little more why I am making this.What is this?This is a hack of the Trench Crusade rules for the 40k universe. It uses the core rules from Trench Crusade (https://ift.tt/9S6wTQ7), including Actions, Blood Markers, Injury rolls, Keywords, campaign system, etc., but has its own factions, equipment, and mercenaries (and a few new keywords, one new movement type, and psychic powers).Why are you doing this?I had the idea and it would not leave my brain until I wrote it down. All of it.Why not just play 40k?I don’t like the 40k rules. Also I want a skirmish game. If I want to play full army 40k, though, I can use Grimdark Future. Grimdark Future is great for big armies.How about Grimdark Future: Firefight?Grimdark Future works very well, but Firefight is a little too simple and swingy for a skirmish game for me. Great as an intro game or something quick, but not what I want long-term. A little more detail allows for that good good narrative to show through.How about one of the many existing 40k skirmish games?I like Kill Team for what it is, but it is designed with competition in mind and not narrative weirdness, and I want more variety of units and customization.Necromunda has a great setting with good narrative focus, but its rules are fundamentally 40k, and also complicated and labyrinthine, and it doesn’t include the normal 40k factions.Kill Team 1st edition, Heralds of Ruin, and Shadow War Armageddon all bring in 40k factions, but still use 40k rules as a baseline. Which makes sense, as they are 40k skirmish games. What I want is perhaps unreasonable, but here we are. Come with me on this strange journey.Or just play Trench Crusade?Well, yeah. I do that too.Does everything have to be 40k?No, everything has to be Trench Crusade.


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